HKUST(GZ) Computational Media Arts

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T. Zuo, M. V. Birk, E. D. Van der Spek, and J. Hu, "Exploring fantasy play in mathmythos AR," in Proc. Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play, 2020, pp. 413–417.   
Added by: Tengjia Zuo 02/07/2025, 21:48
T. Zuo, M. V. Birk, E. D. Van der Spek, and J. Hu, "The mediating effect of fantasy on engagement in an AR game for learning," Entertainment Computing, vol. 42, p. 100480, 2022.   
Added by: Tengjia Zuo 02/07/2025, 21:48
T. Zuo, M. V. Birk, E. D. Van der Spek, and J. Hu, "The effect of fantasy on learning and recall of declarative knowledge in AR game-based learning," Entertainment Computing, vol. 46, p. 100563, 2023.   
Added by: Tengjia Zuo 02/07/2025, 21:48
T. Zuo, L. Feijs, E. D. Van der Spek, and J. Hu, "A classification of fantasy in serious games," in Proc. Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019, pp. 821–828.   
Added by: Tengjia Zuo 02/07/2025, 21:48
T. Zuo, E. D. Van der Spek, M. V. Birk, and J. Hu, "An introduction to chemikami ar," in Proc. International Conference on Entertainment Computing, 2021, pp. 521–526.   
Added by: Tengjia Zuo 02/07/2025, 21:48
WIKINDX 6.12.1 | Total resources: 430 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)