HKUST(GZ) Computational Media Arts

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T. A. Garner, M. N. Grimshaw, and D. Abdel Nabi, "A preliminary experiment to assess the fear value of preselected sound parameters in a survival horror game," in Proc. 5th Audio Mostly Conference, Piteå, Sept. 1, 2010.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 16:38
A. Tinwell, M. N. Grimshaw, and D. Abdel Nabi, "Effect of emotion and articulation of speech on the Uncanny Valley in virtual characters," in Proc. 4th International Conference on Affective Computing and Intelligent Interaction, ser. Lecutre Notes in Computer Science, Oct. 9–12, 2011, pp. 557–566.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 08:14
A. Tinwell, M. Grimshaw, and D. Abdel Nabi, "The effect of onset asynchrony in audio-visual speech and the Uncanny Valley in virtual characters," International Journal of Mechanisms and Robotic Systems, vol. 2, iss. 2, pp. 97–110, 2015.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 07:59
A. Tinwell, M. Grimshaw, and D. Abdel Nabi, "The Uncanny Valley and Nonverbal Communication in Virtual Characters," in Nonverbal Communication in Virtual Worlds: Understanding and Designing Epressive Characters J. Tanenbaum, M. Seif El-Nasr, and M. Nixon, Eds. ETC Press, 2014, pp. 325–341.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 01/06/2025, 19:19
A. Tinwell, M. N. Grimshaw, D. Abdel Nabi, and A. Williams, "Facial expression of emotion and perception of the Uncanny Valley in virtual characters," Computers in Human Behavior, vol. 27, iss. 2, pp. 741–749, Mar. 2010.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 14:57
WIKINDX 6.11.0 | Total resources: 153 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)


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