HKUST(GZ) Computational Media Arts

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T. A. Garner and M. N. Grimshaw, "A climate of fear: Considerations for designing a virtual acoustic ecology of fear," in Proc. 6th Audio Mostly Conference, Coimbra, PT, Sept. 1, 2011, pp. 31–38.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 17:32
T. A. Garner and M. Grimshaw, "The Physiology of Fear and Sound: Working with biometrics toward automated emotion recognition in adaptive gaming systems," IADIS International Journal on WWW/Internet, vol. 11, iss. 2, pp. 77–91, May, 2013.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 07:03
T. A. Garner and M. Grimshaw, "Psychophysiological Assessment Of Fear Experience In Response To Sound During Computer Video Gameplay," in Proc. IADIS International Conference Interfaces and Human Computer Interaction, June 22–24, 2013, pp. 45–53.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 06:59
T. A. Garner, M. N. Grimshaw, and D. Abdel Nabi, "A preliminary experiment to assess the fear value of preselected sound parameters in a survival horror game," in Proc. 5th Audio Mostly Conference, Piteå, Sept. 1, 2010.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 16:38
T. A. Garner and M. Grimshaw, "Sonic Virtuality: Understanding audio in a virtual world," in The Oxford Handbook of Virtuality M. Grimshaw, Ed. New York: Oxford University Press, 2014, pp. 364–377.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 06:44
T. A. Garner, Echoes of Other Worlds: Sound in virtual reality: past, present and future ser. Palgrave Studies in Sound, Palgrave Macmillan, 2018.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 16:14
M. Grimshaw and T. A. Garner, "The Use of Sound to Represent Data and Concepts as a Means to Engender Creative Thought: Some thoughts on implementation and a research agenda," in Proc. 7th Audio Mostly Conference, New York, Sept. 25–28, 2012, pp. 9–15.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 07:11
M. Grimshaw and T. A. Garner, "Imagining Sound," in Proc. 9th Audio Mostly Conference, New York, Oct. 1–3, 2014.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 16:39
M. Grimshaw and T. A. Garner, Sonic Virtuality: Sound as emergent perception New York: Oxford University Press, 2015.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 01/06/2025, 19:15
M. Grimshaw and T. A. Garner, "Sonosemantics," in Proc. 8th Audio Mostly Conference, K. Delsing and M. Liljedahl, Eds. New York, Sept. 18–20, 2013.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 06:56
WIKINDX 6.11.0 | Total resources: 153 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)


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