HKUST(GZ) Computational Media Arts

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L. Nacke and M. Grimshaw, "Player-game interaction through affective sound," in Game sound technology and player interaction: concepts and developments M. Grimshaw, Ed. Hershey (PA): IGI, 2011, pp. 264–285.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 08:17
A. Tinwell, M. Grimshaw, and A. Williams, "Uncanny Speech," in Game sound technology and player interaction: concepts and developments M. Grimshaw, Ed. Hershey (PA): IGI, 2011, pp. 213–234.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 07:10
WIKINDX 6.11.0 | Total resources: 153 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)


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