HKUST(GZ) Computational Media Arts

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M. Grimshaw, C. A. Lindley, and L. Nacke, "Sound and Immersion in the First-Person Shooter: Mixed measurement of the player's sonic experience," in Proc. 3rd Audio Mostly Conference, Piteå, Sweden, 2008, pp. 9–15.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 15:10
L. Nacke, M. Grimshaw, and C. A. Lindley, "More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game," Interacting with Computers, vol. 22, iss. 5, pp. 336–343, 2010.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 08:36
WIKINDX 6.11.0 | Total resources: 153 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)


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