T. A. Garner and M. N. Grimshaw, "A climate of fear: Considerations for designing a virtual acoustic ecology of fear," in Proc. 6th Audio Mostly Conference, Coimbra, PT, Sept. 1, 2011, pp. 31–38. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 17:32 |
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M. Grimshaw, "A Brief Argument for, and Summary of, The Concept of Sonic Virtuality," Danish Musicology Online - Special Issue on Sound and Music Production, pp. 81–98, 2015. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 01/06/2025, 19:18 |
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M. Grimshaw and T. A. Garner, "Imagining Sound," in Proc. 9th Audio Mostly Conference, New York, Oct. 1–3, 2014. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 16:39 |
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M. Grimshaw and T. A. Garner, "Sonosemantics," in Proc. 8th Audio Mostly Conference, K. Delsing and M. Liljedahl, Eds. New York, Sept. 18–20, 2013. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 06:56 |
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L. Nacke and M. Grimshaw, "Player-game interaction through affective sound," in Game sound technology and player interaction: concepts and developments M. Grimshaw, Ed. Hershey (PA): IGI, 2011, pp. 264–285. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 08:17 |
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A. Tinwell, M. Grimshaw, and A. Williams, "Uncanny Speech," in Game sound technology and player interaction: concepts and developments M. Grimshaw, Ed. Hershey (PA): IGI, 2011, pp. 213–234. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 07:10 |
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