HKUST(GZ) Computational Media Arts

List Resources

Displaying 1 - 3  of 3
Parameters
Order by

Ascending
Descending
 
Display options
Use all checked: 
Use all displayed: 
Use all in list: 
M. Grimshaw, C. A. Lindley, and L. Nacke, "Sound and Immersion in the First-Person Shooter: Mixed measurement of the player's sonic experience," in Proc. 3rd Audio Mostly Conference, Piteå, Sweden, 2008, pp. 9–15.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 15:10
L. Nacke, M. Grimshaw, and C. A. Lindley, "More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game," Interacting with Computers, vol. 22, iss. 5, pp. 336–343, 2010.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 08:36
A. Tinwell, M. Grimshaw, and A. Williams, "Uncanny behaviour in survival horror games," Journal of Gaming and Virtual Worlds, vol. 2, iss. 1, pp. 3–25, 2010.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 08:31
WIKINDX 6.11.0 | Total resources: 153 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)


PHP execution time: 0.02961 s
SQL execution time: 0.01322 s
TPL rendering time: 0.00150 s
Total elapsed time: 0.04433 s
Peak memory usage: 2.7424 MB
Memory at close: 2.4452 MB
Database queries: 40