HKUST(GZ) Computational Media Arts

List Resources

Displaying 1 - 20  of 33
Parameters
Order by

Ascending
Descending
 
Display options Hint
Use all checked: 
Use all displayed: 
Use all in list: 
M. Elfares, Z. Hu, P. Reisert, A. Bulling, and R. Küsters, "Federated Learning for Appearance-based Gaze Estimation in the Wild," in Proc. Proceedings of the NeurIPS Workshop Gaze Meets ML (GMML), 2022, pp. 1–17.   
Added by: Zhiming Hu 07/08/2025, 17:02
M. Elfares, Z. Hu, P. Reisert, A. Bulling, and R. Küsters, "Federated Learning for Appearance-based Gaze Estimation in the Wild," in Proc. Proceedings of the NeurIPS Workshop Gaze Meets ML (GMML), 2022, pp. 1–17.   
Added by: Zhiming Hu 07/08/2025, 17:28
M. Elfares, P. Reisert, Z. Hu, W. Tang, R. Küsters, and A. Bulling, "PrivatEyes: Appearance-based gaze estimation using federated secure multi-party computation," Proc. ACM on Human-Computer Interaction (PACM HCI), vol. 8, iss. ETRA, pp. 1–22, 2024.   
Added by: Zhiming Hu 07/08/2025, 17:05
Z. Hu, "Gaze Analysis and Prediction in Virtual Reality," in Proc. Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020, pp. 543–544.   
Added by: Zhiming Hu 12/08/2025, 10:57
Z. Hu, "Eye Fixation Forecasting in Task-Oriented Virtual Reality," in Proc. Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021, pp. 707–708.   
Added by: Zhiming Hu 12/08/2025, 10:56
Z. Hu, A. Bulling, S. Li, and G. Wang, "FixationNet: Forecasting eye fixations in task-oriented virtual environments," IEEE Transactions on Visualization and Computer Graphics, vol. 27, iss. 5, pp. 2681–2690, 2021.   
Added by: Zhiming Hu 07/08/2025, 17:01
Z. Hu, A. Bulling, S. Li, and G. Wang, "FixationNet: Forecasting eye fixations in task-oriented virtual environments," IEEE Transactions on Visualization and Computer Graphics, vol. 27, iss. 5, pp. 2681–2690, 2021.   
Added by: Zhiming Hu 07/08/2025, 17:27
Z. Hu, A. Bulling, S. Li, and G. Wang, "EHTask: Recognizing user tasks from eye and head movements in immersive virtual reality," IEEE Transactions on Visualization and Computer Graphics, vol. 29, iss. 4, pp. 1992–2004, 2023.   
Added by: Zhiming Hu 07/08/2025, 17:02
Z. Hu, A. Bulling, S. Li, and G. Wang, "EHTask: Recognizing user tasks from eye and head movements in immersive virtual reality," IEEE Transactions on Visualization and Computer Graphics, vol. 29, iss. 4, pp. 1992–2004, 2023.   
Added by: Zhiming Hu 07/08/2025, 17:28
Z. Hu, D. Haeufle, S. Schmitt, and A. Bulling, "HOIGaze: Gaze estimation during hand-object interactions in extended reality exploiting eye-hand-head coordination," in Proc. Proceedings of the 2025 ACM Special Interest Group on Computer Graphics and Interactive Techniques, 2025.   
Added by: Zhiming Hu 07/08/2025, 17:07
Z. Hu, S. Li, and M. Gai, "Temporal continuity of visual attention for future gaze prediction in immersive virtual reality," Virtual Reality and Intelligent Hardware (VRIH), vol. 2, iss. 2, pp. 142–152, 2020.   
Added by: Zhiming Hu 07/08/2025, 16:55
Z. Hu, S. Li, and M. Gai, "Temporal continuity of visual attention for future gaze prediction in immersive virtual reality," Virtual Reality and Intelligent Hardware, vol. 2, iss. 2, pp. 142–152, 2020.   
Added by: Zhiming Hu 07/08/2025, 17:26
Z. Hu, S. Li, and M. Gai, "Research progress of user task prediction and algorithm analysis (in Chinese)," Journal of Graphics, vol. 42, iss. 3, pp. 367–375, 2021.   
Added by: Zhiming Hu 12/08/2025, 10:55
Z. Hu, S. Li, C. Zhang, K. Yi, G. Wang, and D. Manocha, "DGaze: Cnn-based gaze prediction in dynamic scenes," IEEE Transactions on Visualization and Computer Graphics, vol. 26, iss. 5, pp. 1902–1911, 2020.   
Added by: Zhiming Hu 07/08/2025, 17:01
Z. Hu, S. Li, C. Zhang, K. Yi, G. Wang, and D. Manocha, "DGaze: Cnn-based gaze prediction in dynamic scenes," IEEE Transactions on Visualization and Computer Graphics, vol. 26, iss. 5, pp. 1902–1911, 2020.   
Added by: Zhiming Hu 07/08/2025, 17:27
Z. Hu, S. Schmitt, D. Haeufle, and A. Bulling, "GazeMotion: Gaze-guided human motion forecasting," in Proc. Proceedings of the 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2024.   
Added by: Zhiming Hu 07/08/2025, 17:06
Z. Hu, J. Xu, S. Schmitt, and A. Bulling, "Pose2Gaze: Eye-body coordination during daily activities for gaze prediction from full-body poses," IEEE Transactions on Visualization and Computer Graphics, 2024.   
Added by: Zhiming Hu 07/08/2025, 17:06
Z. Hu, Z. Yin, D. Haeufle, S. Schmitt, and A. Bulling, "HOIMotion: Forecasting human motion during human-object interactions using egocentric 3d object bounding boxes," IEEE Transactions on Visualization and Computer Graphics, 2024.   
Added by: Zhiming Hu 07/08/2025, 17:06
Z. Hu, C. Zhang, S. Li, G. Wang, and D. Manocha, "SGaze: A data-driven eye-head coordination model for realtime gaze prediction," IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 25, iss. 5, pp. 2002–2010, 2019.   
Added by: Zhiming Hu 07/08/2025, 16:54
Z. Hu, C. Zhang, S. Li, G. Wang, and D. Manocha, "SGaze: A data-driven eye-head coordination model for realtime gaze prediction," IEEE Transactions on Visualization and Computer Graphics, vol. 25, iss. 5, pp. 2002–2010, 2019.   
Added by: Zhiming Hu 07/08/2025, 17:25
1 - 20  |  21 - 33
WIKINDX 6.12.1 | Total resources: 428 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)