HKUST(GZ) Computational Media Arts

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T. A. Garner, Echoes of Other Worlds: Sound in virtual reality: past, present and future ser. Palgrave Studies in Sound, Palgrave Macmillan, 2018.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 16:14
M. N. Grimshaw-Aagaard, "Hvad er opskriften på godt digitalt nærvær?," Videnskab.dk, 2023.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 03/06/2025, 12:05
X. Hu, Y. Zhang, Y. Wei, Y. Li, W. Stuerzlinger, and H.-N. Liang, "Exploring and Modeling Gaze-Based Steering Behavior in Virtual Reality," in Proc. Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, ser. CHI EA '25, 2025.   
Added by: Hai-Ning Liang 18/06/2025, 12:27
M. Walther-Hansen and M. N. Grimshaw-Aagaard, "Don't Extend Reduce! The sound approach to reality," in Proc. 15th Audio Mostly Conference, New York, Sept. 15–17, 2020, pp. 8–15.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 02/06/2025, 07:42
WIKINDX 6.11.0 | Total resources: 153 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: Institute of Electrical and Electronics Engineers (IEEE) | Time Zone: Asia/Hong_Kong (+08:00)


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